About
I'm a frontend engineer with over a decade spent close to the product — building the interfaces, platforms, and infrastructure that let large teams ship quickly and let users experience something that simply works. Today I work at Dream Sports, building high-scale gameplay, monetization, and developer-platform systems across Dream11 and its sister products.
I care most about the parts of engineering that never show up in a screenshot: the architecture that keeps a codebase fast as it grows, the contracts between frontend and backend, and the developer experience that turns a ten-person feature into a hundred-person platform. Good systems make the right thing the easy thing.
Over the years I've led frontend architecture for products handling 50,000+ requests per minute, shipped revenue-critical payment systems, and built an internal platform now used across an entire company. I optimize for outcomes — reliability, performance, and the speed at which a good idea reaches production.
Experience
Engineering Highlights
Production systems and internal platforms — framed as problem, approach, and outcome.
Manager Mode — a reusable foundation for mobile gameplay at scale
Creator Economy — monetization, audio, and premium native experiences
Freshworks — frontend architecture and performance at enterprise scale
Technical Expertise
Frontend Engineering
Architecture & Systems
Platform & DevEx
Mobile Engineering
Cloud & Infrastructure
Real-time & Data
Contact
Let's build something that lasts.
Open to Lead Frontend, Staff Frontend, and Frontend Architecture opportunities where engineering depth and product ownership genuinely matter. The fastest way to reach me is email.